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CAP 1.3a ~ Attacking Moves Discussion

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CAP 1.3a ~ Attacking Moves Discussion

Post by HanoHano on Thu Nov 26, 2009 8:37 am

In this part of the CAP, we discuss attacking moves for Shaychu.

Attacking moves are moves that cause direct damage (ex: Toxic is not an Attacking Move, even though it causes poision, which causes Damage. It must be Direct

Post here what moves you think it should learn. This includes:

  • Level Moves
  • TM/HMs
  • Egg Moves
  • Platinum Tutor Moves



The Levels at which they learn these are not needed at the moment. We will decide them once we decide the complete movepool.


Last edited by Electivire on Thu Nov 26, 2009 6:54 pm; edited 1 time in total
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Re: CAP 1.3a ~ Attacking Moves Discussion

Post by Bibarel on Thu Nov 26, 2009 4:13 pm

Seed flare
Volt tackle

Thunder/bolt/shock/wave
Endeavor
Quick Attack
Headbutt
heat wave :O


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Re: CAP 1.3a ~ Attacking Moves Discussion

Post by 7 on Fri Nov 27, 2009 2:35 am

(Note: All non-damaging moves are ignored.)
Depends on the evolutionary scale, but Start move should be Gust and/or Headbutt, then Thundershock at lv 6. Level 15 should see Razor Leaf or Vine Whip, and level 21 should be the other one. Level 30 sees Magical Leaf, and Level 42 sees Thunder. Leaf Storm comes in at level 54, with Volt Tackle arriving at level 61. The final move will be Seed Flare at level 67.

The TMs and HMs that should be used are TM02 Dragon Claw, TM05 Roar, TM09 Bullet Seed, TM10 Hidden Power, TM15 Hyper Beam, TM19 Giga Drain, TM21 Frustration, TM22 SolarBeam, TM23 Iron Tail, TM24 Thunderbolt, TM25 Thunder, TM27 Return, TM28 Dig, TM34 Shock Wave, TM42 Facade, TM43 Secret Power, TM53 Energy Ball, TM54 False Swipe, TM57 Charge Beam, TM68 Giga Impact, TM83 Natural Gift, TM86 Grass Knot, HM01 Cut, and HM04 Strength.

Egg moves are decided by Egg type, so it's hard to say.

Move tutor moves are Air Cutter, ThunderPunch (no idea how), Signal Beam, Snore, Swift, Zen Headbutt, and Seed Bomb.

Other moves that may be implemented are Last Resort, Frenzy Plant, Sky Attack (available in HG/SS Move Tutor), Discharge, Aerial Ace, and any non-damaging moves that apply.

I went super-serious for this, so please read super-seriously.



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(although they look pretty far)
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Re: CAP 1.3a ~ Attacking Moves Discussion

Post by HanoHano on Fri Nov 27, 2009 7:26 am

Variant wrote:
Egg moves are decided by Egg type, so it's hard to say.

I think we'll skip Egg Moves since Shaychu is like a legendary. Legendarys aren't supposed to breed. (Manaphy -_____-)
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Re: CAP 1.3a ~ Attacking Moves Discussion

Post by HanoHano on Sat Nov 28, 2009 11:07 pm

Since Variant went, "So-Super Serious", we're gonna use his ideas for this. Next step ~ Non-Attacking Moves Discussion
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Re: CAP 1.3a ~ Attacking Moves Discussion

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